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I reviewed Valve’s Steam Frame, ask me anything

Hey! I'm Sean Hollister, you might have seen me around this place a few times, and I just spent three weeks beta-testing the Steam Frame, Valve's hotly anticipated new don't-call-it-a-VR-headset that might also be an early glimpse at the future of games that run everywhere. At 4PM ET today (that's 1PM PT for West Coasters […]

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September 14, 20261 min read
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Hey! I’m Sean Hollister, you might have seen me around this place a few times, and I just spent three weeks beta-testing the Steam Frame, Valve’s hotly anticipated new don’t-call-it-a-VR-headset that might also be an early glimpse at the future of games that run everywhere.

At 4PM ET today (that’s 1PM PT for West Coasters like me!), I will answer as many of your questions as humanly possible about this headset, its controllers, its ergonomic accessories kit, and the Arcturus Vision Camera in a subscriber-only AMA. If you want me to test something special for you, get your question in ASAP — I’ll see if I can try it between now and then!

While you wait, here are some of the answers we’ve collected so far:

I also figure some people might ask: “Did the Steam Frame really not leave a red ring on your face?” and I can answer that right now. I barely took it off during our lengthy photoshoot, and here’s what I looked like after:


Originally published on The Verge

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